![]() ![]() Healing is expensive, and can easily hoover up your supply of medical hypos, which is limited by a tight and punishing resource economy. Returning to previous areas in System Shock 2 isn't just a fun hypothetical-you're given many reasons to retrace your steps over the course of the game. By contrast, the Von Braun persists the whole time you're playing, from top to bottom-accessible via the elevator that acts as your portal between decks. But together they make up a rollercoaster ride, a series of one-shot setpieces snapped together like pieces of track. BioShock Infinite has distinct districts analogous to System Shock 2's decks: the downtrodden Finkton, unnervingly idyllic Raffle Square, and Battleship Bay, which evokes Brighton Beach. Yet there's a pervasive sense of permanence to the Von Braun that Irrational left behind in its later projects. ![]()
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